The Elder Scrolls V: Skyrim – The Adventure Game | Dungeon Crawling Strategy Board Game for Adults and Teens | Ages 14+ | 1-4 Players | Avg. Playtime 60-120 Minutes | Made by Modiphius Entertainment Base Game

Brand:Modiphius Entertainment

3.5/5

219.20

You are surviving members of the Blades, a legendary group who long protected the Empire of Tamriel! Abandoned by your former allies, you must work together with your fellow adventurers to defeat enemies, embark on intriguing quests and face the looming threat that seeks to destroy everything you swore to protect. In this endlessly replayable game of branching quests and mysteries to uncover, you take on the role of a brave Adventurer, in co-op or solo adventures with hundreds of hours of gameplay. Build your unique character, upgrade your equipment, delve into dungeons and travel across the Holds of Skyrim. Gain experience, find treasures and battle Draugr, Daedra, Dragons and more. Play through six chapters of two hugely replayable campaigns spanning 25 years in the history of Tamriel. Each decision matters, choose wisely and you may live to tell the tale of how you too used to be an Adventurer!

No units available

EAN: 5060523345137

Categories Toys & Games, Games & Accessories, Board Games,

NUMBER OF PLAYERS AND AVERAGE PLAYTIME: This thrilling dungeon crawling adventure game for teens and adults is designed for 1 to 4 players and is suitable for ages 14 and older. Average playtime is approximately 60 to 120 minutes. THRILLING FANTASY GAME: In this endlessly replayable game of branching quests and mysteries to uncover, you take on the role of a brave Adventurer, in co-op or solo adventures with hundreds of hours of gameplay. Play through six chapters of two hugely replayable campaigns spanning 25 years in the history of Tamriel. STRATEGY BOARD GAME: Build your unique character, upgrade your equipment, delve into dungeons and travel across the Holds of Skyrim. Gain experience, find treasures and battle Draugr, Daedra, Dragons and more. Each decision matters, choose wisely and you may live to tell the tale of how you too used to be an Adventurer!. COOPERATIVE ADVENTURE GAME: You are surviving members of the Blades, a legendary group who long protected the Empire of Tamriel! Abandoned by your former allies, you must work together with your fellow adventurers to defeat enemies, embark on intriguing quests and face the looming threat that seeks to destroy everything you swore to protect. THE ELDER SCROLLS COMES TO YOUR TABLETOP: Skyrim The Adventure Game is a resettable legacy experience that allows you to delve into Tamriel’s past, battle foes, hoard treasures and thwart a plot that threatens the whole of Skyrim.
Brand Modiphius Entertainment
Country of Origin China
Customer Reviews 4.4 4.4 out of 5 stars 34 ratings 4.4 out of 5 stars
Item model number MUH106001
Item Weight 9.05 pounds
Language English
Manufacturer Modiphius Entertainment
Manufacturer recommended age 14 years and up
Material Plastic
Minimum Age Recomendation 168
Number of Players 1-4
Product Dimensions 3.14 x 11.8 x 11.8 inches
Release date December 9, 2022
Theme Fantasy

3.5

4 Review
5 Star
72
4 Star
13
3 Star
7
2 Star
4
1 Star
4

Write your review

Your email will not be published. All mandatory fields are marked with*

Scritto da: Ed P
Fun if you like Skyrim + complex board games
I love Skyrim and Elder Scrolls games. I'm also into complex board games, like Car Wars (the original from the 80s), BattleTech, and miliary wargames. This game definitely feels like it fits in with the Skyrim theme, and it is definitely complex (and long). I have been playing this game for many hours (I have no idea how many) over several days so far, and I find myself constantly going back to the rule book to look stuff up. I was looking for a board game with a moderate or long campaign, loot collection, character progression, solo+coop play, and (preferably) little or no paper-based record keeping--this game has all of that. SOLO + COOP PLAY It works well solo, but with some house rule modifications (see the note about balance, in the PROBLEMS section below). As a 2-player game, it kind of works. I feel like it would be clunky with more than 2 people (see some video reviews on the internet about how that works). I tried to play it with my wife and she found it complicated and not engaging/enjoyable enough to want to keep playing it (so I switched to solo). TABLE SPACE The game takes up a lot of space. My 5x3 foot table is JUST large enough to fit it all (see the photo--the plastic chests, bags of coins, box of standees, dice tray, magnifying glass, and mug aren't included in the game). The complexity of setup, as well as the long session and campaign times, mean you're probably going to want to leave this all set up on a table across multiple gaming sessions. PROBLEMS I gave this game 1 less star because: * The rule book is difficult to find things in: it needs an index (and a good one); especially considering I have to constantly refer back to it * The characters and minis could have been better: Modiphius obviously decided to re-use minis from their Call to Arms miniatures gaming sets, as a cost-saving measure. They should have included some more logical models. For example, the Khajiit has bonus for stealth + lockpicking (so logically a thief-type character), and light armor in the game gives you bonus to stealth, but the mini has him in steel plate. The flipside of the character card has a female Khajiit in light armor dual-wielding daggers, so that is more logical, but you don't get the mini for her (you have to buy a separate minis expansion that costs a ton of money and has a boatload of wandering monster minis that you might not want). The Altmer has bonus for illusion + enchanting (so a mage-type character), but the mini has him in imperial heavy armor. The flipside has a female Altmer mage wearing a robe, but you don't get a mini for her either (that mini is in the minis expansion also). In Skyrim (the video game), the imperial's bonus ability is getting more money than the other races. In this game, the Khajiit (with the pickpocketing skill) is the cash king--imperials just get a better choice of treasure cards when they get to draw a treasure card (they still only get to pick 1). * The game has balance issues. Actual Skyrim balances the difficulty of the world to match your character. This game adapts also, but they only adjust the bottom end of the difficulty (so you can still encounter the hardest monsters at player level 0, but you won't encounter the easier monsters as you level up). There is a "story mode" and "solo mode" that make the game easier, but they still aren't enough. I had to create a house rule that caps the level of monsters in the monster decks: I only include monsters as high as my character level (or as high as the highest level player character in the game). Because you reshuffle the monsters you defeated back onto the top of their deck, you (most probably) will keep encountering that monster over and over again. This is a problem if the monster was too hard and you had to flee--you're probably going to just keep pulling it and having to flee again and again (not fun). By removing higher level monsters from the deck, you're more likely to be able to progress through the game successfully than get blocked by some quest that you are going to fail because you're going to have to face that same monster that you keep not being able to beat. NOTE ABOUT MISSING PIECES I got my game on Feb 24 2023. I read some reviews afterwards about how people received their game with some pieces missing. My game wasn't missing anything (that I can tell--I didn't do a thorough inventory). My guess is that maybe they received a returned game (?). OVERALL RECOMMENDATION The quality of the game seems high overall. I think it's worth the cost, considering other games I've bought. The game isn't for everyone, though. I think casual gamers will find it too complicated and frustrating. You might have to tweak the game with house rules to make it work better for you. If you're into Skyrim and complex board games, then this is something to check out (but try the core game before buying the expansions). If you aren't into both of those, you might want to look elsewhere.
Scritto da: Jay Soto
Absolutely worth it
One of the best games I've ever bought and played. It truly feels faithful to the games, and allows for crazy amounts of freedom and choice. I played and finished the first campaign with some friends, but we haven't started the second yet. We tried out the endless/freeroam mode and that was a blast too! I'd say the only downside was saving characters meant we couldn't really play with others unless we completely reset all the save boxes, but pics and lists of cards could fix that easy
Scritto da: D. P.P
A really great game, marred by manufacturing issues
My original box came to me with the dice missing, but I was able to get this straightened out. They offered to send me a set of dice, or said I could return the whole box for a replacement through Amazon. I did the latter, since it was faster than the alternative. When the new box came, I simply took out the dice and returned it since I'd already punched out the cardboard counters that came with the first one. Unfortunately, the second box came with one of the dice damaged from when it was manufactured. Still, eight is better than none, and thankfully it was one of the white dice, not the single red enemy die. Otherwise, the game is wonderful to unbox. I know someone complained about it, but I love opening a new game box and finding all the different parts and pieces. I wondered about the "missing cards" as well, but only briefly. I'm familiar with games with numbered cards and missing numbers. Sometimes, this is done to make room for future expansions, other times to keep players from guessing outcomes based on cards being in a certain numerical order. Besides, I was able to solve any confusion with a little searching on the web. There are plenty of posts out there to let people know why certain cards are not in the box. The rules aren't so much complicated as the layout of the rulebook is a bit odd. You have to refer back and forth between the two included books quite a bit at first, but once you get a playthrough in, it starts to make sense. As a veteran tabletop gamer, I am familiar with the idea of using common sense to solve any issues that arose while playing, and now we're ready to go when we play again. And playing again is one of the best things about this game. Just like the digital video game that this is based on, the replayability is amazing. As is the ability to play solo. These are two of the best features to this game that I can think of off the top of my head. Overall, I'm happy with the game. I do wish it hadn't been overshadowed at first by issues, but you get the same thing with video games almost every time they launch. Considering this is based on a video game by Bethesda, the Kings of Poorly-launched Video Games, it only felt right to have some issues. Go get this game, and you won't be sorry.
Scritto da: Crimson Bricker
Awesome
Really cool. Just wish it wasn’t so confusing. None the less. Great buy!

Related products

Discover our international network

We ship to 28 countries, over 200,000 products. Stay updated, subscribe to the newsletter.

Array